It’s may 2017 – our last post was on march 6th 2016. We’ve been.. quiet … Very quiet even. So what happened? Quite simply, we ran into snag
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Silent got a form of SSAO running and it sort of looks neat from a distance, not entirely done yet but I wanted to upload this picture anyways
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We’ve been hard at work at getting our editor up to speed, adding interesting new tidbits of functionality (Like say, complete AI Pathfinding with navigation meshing) and layering
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